Yep,
Je crées ce post suite à certaines questions qu'on se posait avec Liam sur le DK.
Mieux vaut'il focus esquive+parade ou maitrise?
Faut'il atteindre les caps toucher+expertise ou pas?
J'ai pas trouvé de réponse sur les fofo français, donc j'ai fini par aller sur ElitistJerk. Et j'ai trouvé les réponses à nos questions:
avoid ou maitrise:
Parry and dodge have the same rating and diminish at the same pace. They're equal now.
Reforge for Mastery, unless you need to reforge for hit/expertise (threat).
How to gem is not yet conclusive, however there is a strong argument developing that you should bias avoidance and mastery rather than stamina.
Runeforge: swordshattering rather than gargoyle. In hard-mode progression raiding, Gargoyle could be better, but in levels of effort below than, use swordshattering.
There is no consensus yet on how to measure effective health, and most importantly, at what point EH ceases to be relevant. Mastery as a stat does not increase your classic EH, but increases your survival, as does avoidance which will be a more interesting stat choice in Cat than it was in WotLK. There is a long discussion here including maths, tables and formula if you'd like to contribute.
J'ai copié/collé large parce que y'avait plusieurs trucs intéressant à lire. Mais pour répondre simplement à la question, il faut reforger esquive et parade en maîtrise. (intêret principale=améliorer les heals reçu et lisser les dégats, comme pour le wardef en fait...)
Atteindre les caps toucher/expertise ou pas?
Keep in mind you do still need SOME hit/exp, but it's not necessary to get capped in either. The actual 'cap' is a dynamic number that will change from person to person. Sure, you're going to have strings of dodge/miss/parry as some point if you aren't capped, but I've been sub 2% hit and around 12-18 expertise this entire teir and haven't had it turn into a serious issue at ANY point. For those ppl who argue about interrupts and being hit capped, I don't consider that into this statement because in 25 mans, interrupts are covered by other people than the tank. You can assist with them, but shouldn't be involved in any rotation due to the fact you shouldn't be hit capped or you're gimping your survival.
Je pense que c'est assez clair comme ça...et c'est bien ce que je disais^^ Ce ne sont pas des stats prio du tout, et faudrait les monter qu'en cas de grave problème d'aggro, ce qui n'est normalement pas le cas en tant que DK... Je suis perso dans la même situation que le posteur, très peu de toucher, un peu plus d'expertise, mais ça ne me pose absolument aucun soucis.
Je met le lien du post, j'ai pas tout lu, mais y'a certainement bcp de chose intéressante à lire:
http://elitistjerks.com/f72/t110102-blood_dk_endgame_tanking_4_x/